Lost Survivor

Godot Engine

Dig for experience and fight off the demons to increase your power level. Survive for as long as possible. A game inspired by Vampire Survivors made during a game jam.

Timeframe: 24 hours in 2024

Space Block

Godot game engine

A top-down space game where you fight enemy spaceships. You start without anything to defend yourself with, but can equip weapons floating around in space. This was my submission for a 24-hour game jam.

Timeframe: 24 hours in 2023

Slope Eternal

Godot Engine

The ultimate endless snowboarding game! Test your skills, perform jaw-dropping tricks, and master the art of snowboarding to rack up massive points. My submission for a short 5-hour game jam.

Timeframe: 5 hours in 2023

Overclean

Unity Game Engine CSharp

A cleaning game inspired by Overcooked, clean the apartment while an inspector judge your performance. Submission for Castle Game Jam 2023

Timeframe: 5 days in 2023

Bendy2D

Rust

A homegrown softbody physics engine written in Rust, the main purpose of this engine is to solve collisions between multiple soft polygons. This project was a part of my bachelor’s thesis.

Timeframe: 10 weeks in 2023

2D Shooter

Unity Game Engine CSharp

A 2D platformer which features a wide range of weapons, enemies and destructibles. The enemies are physically interactive, there is an inventory system, as well as procedural generation for levels. The game is currently a sandbox of features with no real game design.

Timeframe: Ongoing since 2021

Verlet Simulation

C++

A 2D particle physics engine experiment using verlet integration with support for circle collisions and distance constraints.

Timeframe: 2 months in 2022

Helix Engine

C++

Game engine that I built using SFML targeted towards 2D platformers. Has infinite procedural terrain generation as well as a tilemap with continuous collision detection for colliders of any arbitrary rectangle as well as an inventory system.

Timeframe: 5 months 2022

Roll Of The Dice

Godot Engine

My submission for GMTK game jam 2022. As I was not familiar with the Godot Engine, I decided to make this game in it. You play as a die, and you need to flip yourself to the correct side in order to trigger the buttons and progress to the next room.

Timeframe: 2 days in 2022

Active Ragdoll Game

Active Ragdoll

Unity Game Engine CSharp

This game demo is completely physics based, you control the stick figure and grab on to things. It's a very short demo, but it has features such as procedural animations, equipable gun and destructible sprites.

Timeframe: 4 weeks in 2020

Cube Parkour

Unity Game Engine CSharp

Geometry dash clone, you continuously move while avoiding obstacles using the cube or flying ship while music is playing in the background.

Timeframe: 9 weeks 2020

Cube Parkour

Flying Ship 2D

HTML5 JavaScript

An experiment where I made a custom physics solver for a rectangular ship in JavaScript. It can glide against the top and bottom of the incoming obstacles, but if it hits the vertical side, you crash and start over.

Timeframe: A few days in 2019

Stickman Journey

HTML5 JavaScript

A 2D platformer made with JavaScript. You play as a happy stick figure with an AK firearm, fight enemies and make your way to the end. The game features a tutorial and 3 levels.

Timeframe: 5 weeks in 2018

Stickman Journey
Air Hockey

Air Hockey Game

HTML5 JavaScript

We have all probably played air hockey, but this one has special abilities! This was my first ever game, I made a custom physics solver for the circles and the whole project took about a month.

Timeframe: 5 weeks in 2018

Fireworks

HTML5 JavaScript

A fireworks simulation I made for new years 2018. It features a range of explosion combinations as well as snow that stacks up on the ground over time (leaving on for hours may cause slowdown :P).

Timeframe: One day 2018